Once I'm actually in the Minecraft section of Curse, I don't mind being there. For the most part, mods which require a core mod or library will add that mod to the queue for download as well, which saves me time hunting those down. The other side of that coin, however, is the pure ease of pack building/tinkering due to the easy to use interface and the large mod repository. Due to the amount of (questionable) features Curse is trying to push on me, the launcher is a hog compared to the previous FTB launcher. I play on a potato, so every ounce of processing power is important to me when I play. My only problem with Curse is that it is so heavy. Curse is the 2016 Automotive Diagnostics Computer, just plug in and it will tell you what's wrong and which component to replace. hands-on, get under the hood and get oil and grease under the fingernails. while FTB is more like a 1970's teenager working on his 4-barrel carburetor in his Camaro Z-28. Curse is "Easy Button", or "Modded Minecraft For Dummies", basically. I just don't think the two ideas mesh very well. that's why we play modded and not vanilla!!! the two are polar opposites!! Modded minecrafters are those players who enjoy tinkering and adjusting things. The problem with "Curse and FTB partnership" is. So it would seem they've achieved that goal already. I made my own modpack the other day, and it was as easy as browsing a list and clicking "Install", then when I was done, just click "Play". Curse launcher seems as if the overriding "theme" or "intent" was to turn minecraft into one big EASY BUTTON.Īnd quite honestly, that's exactly what it is.
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